The inside story of building RIOT Direct // Between II Servers EP04



Welcome to Between Two Servers Episode 4! Here’s the inside story of the RIOT Direct network build! In this episode, Glenn Fiedler (@gafferongames) chats to Riot Games’ Zach Blitz (Head of Infrastructure and Live Ops) and McDonald Richards (Head of RIOT Direct). They discuss the genesis, build, expansion and success of Riot Games’ own RIOT Direct network, culminating in the successful launch of Valorant in the midst of Covid.

With their much-loved and uber-successful game titles (League of Legends, Valorant) what does the future hold for RIOT Games and the RIOT Direct network?

Stay tuned and subscribe for more Between Two Servers, where we journey out beyond the edge of cloud networking and game development to take a look at what the future might hold for netcode and multi-player gaming.

For more info on reducing latency, jitter, and packet loss for multi-player games, visit:

Now, you control the network.

networknext.com
@networknext

viewthegames.com

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